Make choices, enjoy the storyline, and combat peer pressure.
Venus K, Joyce R, Megan Z
Using Python, we created a visual novel called "Limbo," which tests peoples moral compasses.
Some people are passive when faced with tough decisions, especially when it comes from peer pressure.
We created a visual novel where the main character faces multiple situations where they have to make a hard decision that will reflect his/her morals.
We had a few syntax errors that included how the menu command and label choices work. We also had to work on edge cases for our different endings to the game.