Explore the world from A to B!
Kaylee K., Cristina C., and Emily C.
In the game A2B, users explore cities, monuments, and historical sites around the world. The game could be used in classrooms to demonstrate the real landscapes of places being studied. A2B allows individuals to explore the streets of Washington D.C., Paris, and London from the comfort of their home.
Originally, A2B was based on the fact that new drivers don’t know how to navigate around the area where they will soon be driving on their own. For example, many are unable to name major roads, highways, and important landmarks. Reliance on GoogleMaps is a distraction while driving. This idea was later rethought because the sprawl of the Round Rock/Austin area caused such a delay in the game that it took far too long to complete a level. Instead of working to increase geography knowledge in one specific area, the game now allows users to explore the world.
The first challenge we encountered was figuring out how the player would move around the maps using their arrow keys. We later realized that this feature was already built in to GoogleMaps' 'Pegman.' We also struggled with getting the Pegman to draw a polyline showing where he's traveled. We solved this problem by posting a question on StackOverflow, where we got the answer we needed from an account called "GeocodeZip."